carefree93
Active member
Having a game between teams that are so far different talent wise that one has to employ a strategy to limit the amount of possessions to the extreme that you've been touting, is a game that neither team honestly is gaining anything developmentally wise by playing each other. But for whatever reason they are playing each other. Most of these matchups aren't purposely created by either coach. Most times it's a league game they must play or a tournament game they were forced into.
So knowing that, you say you're for development first. Well that's not going to happen in this type of game. But it especially isn't going to happen if they do what you want, which is to just play straight up and one team win by an insane amount. Honestly, that type of game not only isn't positive developmentally wise, it's more detrimental to all of the players involved, with one team gaining bad habits due to the ease of play and the other not being able to do anything.
Sooooooooo, if you say you're for development, shouldn't you be for teams doing the stall technique? At least that limits the damage to the development of all players involved on both sides.
sometimes you kick a**, sometimes you get your a** kicked. There’s nothing wrong with losing to a better team. If you’re THAT inferior that you need to not play just to compete, you’re not winning that game under ANY circumstances. That has NOTHING to do with the shot clock argument.
thats never going to change, there will always be teams far better and far worse. why not just handicap it like horse racing then? The purpose of the game isn’t to ensure everyone has an equal opportunity to win. if that was the case, talent would be distributed evenly.
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